Hugh Hornsby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blonde and curly. He has brown eyes and a black hat with a white feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.
History: He was born to a criminal king-pin and mafia family His psionic abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To protect his home; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Guardian, Criminal record. Occupation: Doctor
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Guy Byron, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears skinny pants and wears a blue and pastel robe with the hood down. His chestnut hair has been sun bleached extensively. His eyes are likewise amber.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother
Bonds: Attractive, Family, Military, Adventurer. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. 1 Good lock. 1 Silk rope. 1 Silk rope.
Dean Windsor, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has wavy white hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich eastern family. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Someone believes him a fraud; and he desires power and/or immortality
Ideals: Gifted. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Servant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 14000 sp. 1 Minor magic item.
Odo Kensley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a white coat over a tan low-cut shirt, and a feathered hat upon his head, marred by sweets. His red hair is braided into rings. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.
Motivation: To be a Adventurer again; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Shane Perry, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy grey pantaloons and a tan scarf. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.
History: He got into the Unemployed business at a young age. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and to be a shipwright again
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 800 sp. Hematite (12 gp). Peridot (80 gp). Onyx (80 gp).
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