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Advanced [show]


Ralf Benson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His moppish chestnut hair is in a traditional bowl cut. His eyes are violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Locksmith, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted, Artistic, Fighting. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Ralf Benson, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)6 (-2) 17 (+3)15 (+2)
Skills Arcana +0, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Red spinel (80 gp). 1 Half-Plate.


Social Check DCs


Dustin Deighton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze and is in decent physical shape. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Secretive. Bonds: Rich, Religious. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Deighton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Azurite (14 gp). Rhodochrosite (14 gp). Zircon (60 gp).


Social Check DCs


Randal Asheton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is long and brown with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes are blue and beady.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Impulsive, Mundane. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Randal Asheton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Heward Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy violet pantaloons and a grey scarf. His silver hair and beard is wavy and long. His blue eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Antagonistic, Addict. Bonds: Immigrant, Mentor, Job. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Heward Lancaster, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Zircon (60 gp). Jade (150 gp).


Social Check DCs


Adelard Wesley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His tied-back hair is golden. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Opinionated, Professionalism. Flaws: Ugly, Disease, Insane. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Adelard Wesley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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