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NPC Generator

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Advanced [show]


Rolf Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His long auburn hair is drawn into a two foot long braid. His eyes are amber.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Rolf studied abroad. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted martial powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Rolf Adley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theodoric Huxley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, blue shirt, and pastel tie. He is physically well-built. His hair is white, silky, and of moderate length. His half smiles and violet eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Marshal in town.

History: He was born in the east, but his parents moved at a very young age to the west. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Theodoric Huxley, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 18 (+4)9 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Appleton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Athletic, Artistic. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Appleton, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)8 (-1) 10 (+0)12 (+1)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Rutland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy black pantaloons and a blue scarf. His silver hair is cut jaggedly and amateurishly. He has a dull look in his green eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Bonds: Attractive, Has a crush, Adventurer. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Balimaar Rutland, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: Jet (40 gp). 1 Minor magic item.


Social Check DCs


Heward Remington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his longsword. His golden hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Opinionated. Flaws: Fearful. Bonds: Religious. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Heward Remington, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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