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NPC Generator

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Advanced [show]


Shane Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. His black hair is singed and shortened. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Shane Ryland, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Clayton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with deerstalker hat. He has a chestnut handlebar mustache and slicked back chestnut hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Ruler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and an old rival family wants him found

Bonds: Attractive, Family, Military, Adventurer, Has a crush. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

John Clayton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 39000 sp. Rock crystal (70 gp). Golden yellow topaz (700 gp). Sardonyx (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Walcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He has a large white mantle and cape that has been intricately interwoven into his red robe. His golden hair is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Entrepeneur. Bonds: Nature, Military, Adventurer. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Walcott, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)15 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Miles Perry, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, marred by teas. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Miles Perry, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Deep blue spinel (200 gp). Freshwater pearl (11 gp).


Social Check DCs


Tim Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man wears a red armored body suit, with a simple blue line shooting up and back down, and sports empty pouches on his belt. His red hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Tim Eastaughffe, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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