Drogo Axton, Male Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He wears an entirely tan suit with grey socks and a vest with buckled shoes. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is harsh and unforgiving.
History: He got into the Shoemaker business at a young age. He worked as a nervous Shoemaker and found it very stressful. He's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Theobald Stanford, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his chestnut hair to look like a famous performer. This gray eyed easterner is not easily forgotten.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 3 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and many goblins want him driven away
Flaws: Antagonistic, Ugly. Bonds: Enemies, Immigrant. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 100 gp. Coral (130 gp). Sard (70 gp). Peridot (70 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Clifton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is well dressed, constantly wearing a blue suit, brown shirt, and white tie. His blonde hair is greasy and uncared for. He has several tiny aquamarine earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic, Persistence. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Layabout
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Black opal (800 gp). Amethyst (120 gp).
Shane Atherton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is silver and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Poor. Occupation: Bather
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Draconic, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Moss agate (11 gp). Tourmaline (90 gp). Blue quartz (11 gp). 1 Half-Plate.
Bertram Webley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His red hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
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