Hugh Law, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Priest. He wears a feathered hat to hide his balding. He is baby faced.
Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.
History: Hugh was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and money/treasure
Ideals: Impeccable, Professionalism. Bonds: Attractive, Rich. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Jasper (70 gp). Deep green spinel (60 gp). 1 Darkwood Buckler.
Nicholas Kenley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with broad hat. His golden hair is thinning but still full. His gray unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nicholas's mother didn't care for him much, and the feeling was mutual. Now he works as a poetry tutor during his time off.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical, Artistic. Flaws: Disease, Antagonistic. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
Alexandre Camden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. His blonde hair is greasy and uncared for. His eyes are blue.
Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Religious, Immigrant. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp. 1 Thunderstones. 1 Alchemist’s fire. 1 Thunderstones.
Rolf Spalding, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His golden hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.
History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Family, Military. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
John Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Glassblower uniform. He has a moderate pudge and is not very fit. His red hair is matted, messy, and big. His eyes are likewise gray.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Glassblower like his father before him.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and further expansion of business
Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Job, Religious. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
Possessions: 200 gp.
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