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NPC Generator

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Advanced [show]


Rolf Nash, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a well pressed and immaculate suit (or dress), marred by beers. He has dyed his greying golden hair a little too much giving a sharp golden color. His green eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has worked as a Ploughman like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Slave, Job. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Rolf Nash, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Brandon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He keeps his black hair in a flapper bob. His fierce brown eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: He was raised by priests from a young age. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Gifted, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Gomory Brandon, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Onyx (20 gp).


Social Check DCs


Adam Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His long golden hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: He is terrified, and will act out of fear; and doesn't want to be a apothecary and was forced into it by his family

Ideals: Athletic. Flaws: Shy, Fearful, Ugly. Bonds: Family. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adam Ainsworth, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 3 (-4)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Conrad Anderton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. He wears his red hair down. He has several tiny jet earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Conrad hails from a village terrorized by drow. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Anderton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Clerebold Everleigh, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His white hair is cut short. He wears a mask on his face.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: He was born at the edge of vast mountains. He helped his mother out around the business and became quite the natural. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Job, Nature, Family. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Clerebold Everleigh, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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