Randal Shipley, Male Human [Permalink]
Personal [hide]
Description: He wears just a tan suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His chestnut hair is singed and shortened. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Weaver, who enjoyed hunting, Randal was taken on many hunting expeditions. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Percival Dudley, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and blonde. His blue eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them
History: He comes from a rich southern family. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Sailor
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Lewis Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He has a small bristly mustache and wavy black hair. His violet eyes are passionate and lively.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Lewis was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new dilettante responsibilities is difficult
Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Job, Criminal record. Occupation: Dilettante
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp. 1 Breastplate. 1 Chain shirt.
Shane Harlan, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to hide his balding. His eyes are likewise brown. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father.
Flaws: Antagonistic. Bonds: Adventurer, Attractive, Family, Rich. Occupation: Healer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.
Hunter Weston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy white suit. His brown hair is smooth and relatively long. He has hazel eyes and a white hat with a brown feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in the south to a Miller, Hunter learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.
Motivation: He's repulsed by the PC; and he has decided he is irredeemable
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp.
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