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Advanced [show]


Randal Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times, and carries hammers. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a wizard, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Randal Sharps, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 5 (-3)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 37000 sp.


Social Check DCs


Gilbert Badger, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. He sports a long auburn beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new architect responsibilities is difficult

Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Military. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Gilbert Badger, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Athletics +4, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 39000 sp. Obsidian (13 gp). Hematite (13 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Shane Reed, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He wears his white hair down. This amber eyed northerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Human compassion; and wants to raise his children well

Flaws: Mundane, Shy, Racist. Bonds: Family, Religious. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Shane Reed, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Eye agate (4 gp). Brown-green garnet (140 gp).


Social Check DCs


Percival Eastoft, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Stylist does and is in decent physical shape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He became a Stylist soon after.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Eastoft, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Kent, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Wants his loneliness to end; and he wants to get laid

Flaws: Antagonistic, Impulsive. Bonds: Military, Adventurer, Has a crush. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Tim Kent, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs

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