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NPC Generator

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Advanced [show]


Drogo Digby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. His skin is fair and his fingers are delicate and long. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He became a Glassblower soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and he is content

Ideals: Opinionated. Flaws: Antagonistic, Mundane. Bonds: Slave, Job. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Drogo Digby, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)16 (+3) 7 (-2)9 (-1)
Skills History +5, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan, Orc, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 cp. 1 Alchemist’s fire.


Social Check DCs


Drogo Fidget, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and sports brown clothing, slightly heavier than average wear. His silver hair is styled in orderly dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world.

Ideals: Justice, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Drogo Fidget, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Manfred Adley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Disease, Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Manfred Adley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 17 (+3)15 (+2) 14 (+2)6 (-2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. Jet (120 gp). Rhodochrosite (7 gp).


Social Check DCs


Miles Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His hair is golden and very short. His brown eyes lackadaisically let the world flow into them.

Personality: Miles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Crown-heir business at a young age. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Fearful, Insomniac. Bonds: Attractive, Job. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Miles Sydney, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Religion +0, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Peter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. He has moderate length golden hair. His eyes are a pleasant hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Soapmaker, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Servant soon after.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Professionalism. Bonds: Job, Poor, Criminal record. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Peter Wilberforce, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Amethyst (150 gp). Zircon (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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