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Advanced [show]


Henry Alby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear yellow clothing when he does not wear armor. His blonde hair has been sun bleached extensively. He has several tiny sapphire earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Opinionated. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Henry Alby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Deep blue spinel (600 gp). Eye agate (4 gp). 1 Half-Plate.


Social Check DCs


Norman Clifton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his shortbow. His silver hair is smooth and relatively long. His hazel eyes peer out from beneath his small brown hat.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Marshal profession.

History: Norman hails from a village terrorized by illithids. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Enemies, Attractive. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Clifton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)17 (+3) 11 (+0)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 70 pp. 1 Hourglass. 1 Silk rope.


Social Check DCs


Shane Altham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a simple grey robe with black stripes complete with hood. He has a long chestnut beard with little hanging trinkets. His face is scarred and worn.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Shane Altham, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)17 (+3) 10 (+0)10 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 40 pp.


Social Check DCs


Odo Byron, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey shirt with thin black vertical stripes and brown pants. His brown hair is still thick. His green eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and expand his business

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Odo Byron, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. He has wavy golden hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Shy. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond Beckwith, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)13 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. Carved bone or ivory statuette (20 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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