Raymond Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. His golden hair is slicked back into a classic pompadour. His eyes are blue and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.
History: He was always a brilliant, if unscrupulous mind. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants to meet his childhood hero.
Ideals: Logical. Flaws: Selfish, Insane. Bonds: Adventurer, Criminal record. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2000 sp. 1 Thunderstones.
William Bentley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a white poncho over his likewise colored trousers and shirt. He has wavy white hair. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Doctor business at a young age. He has chosen to use the inheritance that was left to him frivolously. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and he has money and likes to spend it
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 10000 cp. Blue star sapphire (400 gp). White pearl (130 gp).
Hunter Cason, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears bulky grey painted plate armor. He keeps his white hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: Hunter is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Hunter hails from a village terrorized by illithids. He went to a religious school and was inspired by the priests there in charitable deeds. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Depressed. Bonds: Religious, Enemies, Job. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Trey Kelsey, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. His hair, while still mostly black, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.
Motivation: To unite with his brother; and he has passion for adventuring and risk
Flaws: Insomniac. Bonds: Attractive, Mentor, Adventurer, Family. Occupation: Bather
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Manfred Weld, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a warhammer on his belt. He sports a long auburn beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Manfred was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.
Motivation: Wants to open a new tavern; and he seems to be bored by most things
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Bookbinder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Large well-done wool tapestry (200 gp).
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