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Gerard Appleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gerard's homeland. Gerard decided to take the middle way and become a bodyguard. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Appleton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Kyle Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. His hair is short and golden. His fierce amber eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Joker. Flaws: Addict. Bonds: Rich, Attractive, Family. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Lincoln, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 8000 sp.


Social Check DCs


Robert Cornish, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. His hair is silver and curly. He has amber eyes and a blue hat with a tan feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Wishes to resurrect an old love; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Joker. Bonds: Rich, In love, Nature, Criminal record. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Robert Cornish, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Gilbert Colton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has a large brown mantle and cape that has been intricately interwoven into his white robe. His red hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. He has had some formal dancing training, and achieved minor success. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Gilbert Colton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Langley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his silver hair up. His green eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the north. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Pacifist, Fighting. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Gomory Langley, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 16 (+3)7 (-2)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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