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Advanced [show]


Trey Presley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of strength on his torso, and sports empty pouches on his belt. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he is content

Ideals: Opinionated, Gifted. Flaws: Shy, Mundane. Bonds: Nature. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Trey Presley, Male Human Fighter 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Bernard Marston, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a black and red handkerchief worn on his right side. His hair is short and red. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with his god.

History: Bernard was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.

Motivation: To protect his home; and a deep hatred of brigands

Bonds: Attractive, Enemies, Religious, Family, Nature, Guardian. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Bernard Marston, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 25000 cp.


Social Check DCs


Simon Ramsay, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His father raised him in a mountain cabin. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Criminal record. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Simon Ramsay, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerard Dryden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His black hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Gerard Dryden, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 3100 sp. Moss agate (8 gp). Azurite (8 gp).


Social Check DCs


Bertram Byron, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He keeps his auburn hair in a pixie cut. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: He was raised in a island tribe. In his 10th year, his parents were killed by a giants raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his music dream.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Byron, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)7 (-2) 12 (+1)15 (+2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp. Cloth of gold vestments (150 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs

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