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NPC Generator

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Advanced [show]


Nicholas Hallewell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, red, dusty cloak. His white hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Masseuse business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Poor, Family, Job, Religious. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicholas Hallewell, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 7 (-2)15 (+2)
Skills Medicine +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Draconic, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 sp. Lapis lazuli (8 gp). Malachite (8 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Cooper, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. He sports a flattop hair cut. His gray eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Disease, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Trey Cooper, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Norman Alton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears brown cloth garments or leather armor. He has a small bristly mustache and wavy brown hair. He has amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of eastern immigrants he idolized his mother. His first spouse was a Butcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Gifted, Professionalism. Bonds: Immigrant, Family. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Alton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)10 (+0) 16 (+3)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dean Kent, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His auburn hair is cut short. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and wants his loneliness to end

Bonds: Attractive, Immigrant, Has a crush, Poor, Nature. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Dean Kent, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4 Alchemist’s fire.


Social Check DCs


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. His brown hair is still thick. His ears are large.

Personality: He acts crazy and hedonistic. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Everard was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Ugly, Hedonist, Racist. Bonds: Military, Family. Occupation: Detective

Voice: German accent

Attributes [hide]

Everard Beckwith, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Iolite (70 gp). Moss agate (4 gp).


Social Check DCs

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