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NPC Generator

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Advanced [show]


Frederick Harper, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long white hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast plains. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and he is greedy

Flaws: Addict, Mundane. Bonds: Immigrant, Nature, Rich. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Frederick Harper, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. 1 Everburning torch.


Social Check DCs


William Barney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is chestnut. His amber unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich southern family. He moved from fad to fad and when he turned 15 he discovered dancing. He now mingles about in high society.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Artistic. Flaws: Disease, Depressed, Hedonist, Mundane. Bonds: Rich. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

William Barney, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kody Wallace, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He wears his golden hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south, but his parents moved at a very young age to the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted divine powers by his dying brother.

Motivation: To prove his worth to the world; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Impulsive, Racist. Bonds: Immigrant. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Kody Wallace, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills History +5
Senses Passive Perception 9
Languages Common, Giant, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp. Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Charles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears a red tunic with green highlights, and long tan pants that bunch up around his shoes. He is bald on top and has large brown tufts of hair around his ears. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Architect, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Family, Job. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Charles Winterbourne, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Manfred Wesley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is singed and shortened. He wears a mask on his face.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Manfred Wesley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs

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