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NPC Generator

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Advanced [show]


Gunter Yeardley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is unkempt and raggedy. His face is scarred and worn.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: Born to a Soapmaker, his mother struggled to pay the bills. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Gunter Yeardley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Snape, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is wearing a perfectly clean shirt and pair of pants. His red hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Depressed, Impulsive. Bonds: Attractive, Mentor, Family. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Adelard Snape, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky brown painted plate armor. His brown hair is thinning but still full. He has hazel eyes.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his painting dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Extrovert, Optimist, Artistic. Flaws: PTSD. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Gomory Huxley, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Gilbert Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with grey and white striped suspenders. He wears various colorful collared shirts. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is drawn into a tight pony tail with a skull scrunchie. His green eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the north, but his parents moved at a very young age to the east. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gilbert's mother didn't care for him much, and the feeling was mutual. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a bowyer again

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Gilbert Hastings, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Alexandre Staurheim, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments

History: He was born in a small mountains village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Nature. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Alexandre Staurheim, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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