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NPC Generator

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Advanced [show]


Bernard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Architect. He is portly but not overly obese. His white hair is knotted and matted. His eyes are likewise violet.

Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Bernard was born on a far southern plains where he grew up under the tutelage of his mother, an expert Architect. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Bonds: Job, Military, Immigrant. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Bernard Cholmondeley, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Amethyst (160 gp). 4 Thunderstones.


Social Check DCs


William Compton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions; and to end his boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Religious. Occupation: Guard

Voice: Australian accent

Attributes [hide]

William Compton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Robert Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He keeps his long black hair kept up in a rat tail. His eyes are likewise hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Pacifist. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Robert Gracey, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green shirt with thin blue vertical stripes and white pants. His hair is always cut to a buzz. His eyes are blue and beady.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Percival Kitchur, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 7 (-2)10 (+0)
Skills Medicine +0, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dean Tickle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his auburn hair to look like a famous performer. His violet eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Selfish, Disease. Bonds: Nature. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Dean Tickle, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 14 (+2)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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