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Advanced [show]


Trym Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his chestnut hair. His eyes are a pleasant brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Racist, Hedonist. Bonds: Attractive, Rich, Religious. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Pinkerton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Hartford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a green suit. He keeps his black hair in a flapper bob. His amber eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Courier. He does not trust anyone and sleeps with one eye open.

History: The child of eastern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Courier. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Philantrophist, Athletic. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Henry Hartford, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Wymar Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely yellow suit with white socks and a vest with buckled shoes. He has a small bristly mustache and wavy golden hair. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Wymar Ogden, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Lewis Merton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His tied-back hair is white. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. His arcane abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Dilettante.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Optimist, Gifted. Bonds: Job, Family, Rich. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Merton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


William Wesley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his white hair in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. William took refuge in the large cave and found the beat up pickaxe and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he is content

Ideals: Entrepeneur. Flaws: Depressed, Mundane. Bonds: Religious, Nature. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

William Wesley, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 13000 sp. Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs

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