Roger Huckabee, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His eyes are likewise blue.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Roger was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Painter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 23000 cp. Rock crystal (20 gp). Bloodstone (20 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.
Ernest Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His eyes are likewise green.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against brigands
Ideals: Impeccable, Gifted, Artistic. Bonds: Enemies, Military. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2700 sp.
Kyle Colton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His deerstalker hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Reynard Merton, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. He has styled his black hair well, parting it to the right. He has green eyes and a white hat with a violet feather.
Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp. 1 Half-Plate.
Percival Heiser, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tight fitting white shirt and pants and is in decent physical shape. His hair is red, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Percival lived on a farm with his mother, near the main road leading to a nearby town. Percival was born on a far northern plains where he grew up under the tutelage of his mother, an expert Actor. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Flaws: Antagonistic. Bonds: Attractive, Mentor, Family, Immigrant. Occupation: Actor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 7 (-2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 16000 cp. Iolite (20 gp). Golden yellow topaz (1200 gp). Hematite (12 gp). Aquamarine (1200 gp).
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