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NPC Generator

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Advanced [show]


Shane Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a white cloak and cross-gartered brown stockings. He has styled his white hair well, parting it to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Shane Wilberforce, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Clinton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears green leather gloves, a green jacket, and tight pants. He has a hunchback. He sports a long red beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: Manfred was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and a rival would like him out of the picture

Ideals: Professionalism, Persistence. Flaws: Ugly, Shy. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Manfred Clinton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 9 (-1)8 (-1)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20000 cp. Red-brown spinel (60 gp). Red spinel (60 gp). 3 Alchemist’s fire. 6 Acid flasks.


Social Check DCs


Dustin Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Miller uniform. He has wavy auburn hair. He has gleaming, smiling brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Miller business at a young age. Through the years after Dustin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dustin's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Dustin Everleigh, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)15 (+2) 13 (+1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Weld, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with green pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair, while still mostly auburn, has prominent grey streaks. His skin is flawless and his brown eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: He was born at the edge of vast mountains. A gifted student he started as a Courier, but he got bored and became a Healer. He has worked as a Healer like his father before him.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and further expansion of business

Ideals: Opinionated. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Trey Weld, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym England, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, red, dusty cloak. His silver hair is cut short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants revenge against goblins; and to be a shoemaker again

Flaws: Addict, Ugly, Disease. Bonds: Adventurer, Job, Enemies. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Trym England, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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