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Advanced [show]


Norman Wellington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and to end his boredom

Flaws: Mundane. Bonds: Attractive, In love, Military, Rich. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Norman Wellington, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Smoky quartz (20 gp). Jade (130 gp).


Social Check DCs


Trym Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white coat over a yellow low-cut shirt, and a broad hat upon his head. His brown hair is braided into rings. His green eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He also has developed a complete distrust of the Barber profession.

History: He was born several months after his mother was called into army service. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Merchant job and began his own company from there.

Motivation: Human compassion; and wants to work out more often

Ideals: Athletic. Flaws: Racist. Bonds: Job, Military, Adventurer. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Trym Pinkerton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3100 sp. White pearl (40 gp).


Social Check DCs


Anselm Darby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He carries a battered greataxe and tarnished morningstar as well. His hair is short and brown. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Anselm Darby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 7 (-2)10 (+0)
Skills Arcana +3, Survival +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Norman Bentham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the west to a Soapmaker, Norman learned a great deal about his father's area of expertise. His childhood dream was to be a Bricklayer, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Bentham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 5 (-3)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Dean Yorke, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a kukri. He has a small bristly mustache and wavy red hair. His green eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with writing.

History: Born in the east to a Guard, Dean learned a great deal about his father's area of expertise. Dean was born on a far eastern island where he grew up under the tutelage of his father, an expert Guard. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and expand his business

Ideals: Artistic. Flaws: Disease. Bonds: Job, Immigrant, Enemies. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Dean Yorke, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 4 (-3)12 (+1) 10 (+0)8 (-1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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