Randal Wellington, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large blue mantle and cape that has been intricately interwoven into his black robe. His tied-back hair is white. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Entrepeneur. Flaws: Addict. Bonds: Religious, In love, Job. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Shane Hamilton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He sports green clothing, slightly heavier than average wear. His head has been shaved. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: Sabotage a competitor; and balancing his hectic life and new sellsword responsibilities is difficult
Flaws: Ugly. Bonds: Job, Military, Slave, Rich. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10000 cp. 1 Minor magic item.
Henry Barton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is greasy and uncared for. His thin eyebrows rest above his beady gray eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee.
Gunter Wesley, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His chestnut hair has been sun bleached extensively. His violet eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Percival Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather, and carries halberds. His moppish brown hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.
Personality: This man loves writing and to teach people writing more than just about anything. He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Rich, Religious. Occupation: Fisher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1200 sp.
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