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NPC Generator

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Advanced [show]


Theobald Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He has a hunchback. His black hair has been sun bleached extensively. He has several tiny amber earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of orcs once and for all.

History: He got into the Navigator business at a young age. From there he went from mercenary job to mercenary job. He became a Navigator soon after.

Motivation: A need for knowledge about a nearby landmark; and many orcs want him driven away

Flaws: Ugly. Bonds: Rich, Guardian, Enemies, Job, Adventurer. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Theobald Hadlee, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)16 (+3) 12 (+1)12 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp. A roughly beaten golden orb (80 gp). 1 Magnifying glass. 1 Disguise kit.


Social Check DCs


Hunter Badger, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. He has a long white beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: Hunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Shoemaker, Hunter learned a great deal about his mother's area of expertise. A gifted student he started as a Carpenter, but he got bored and became a Shoemaker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Job, Adventurer, Religious. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Hunter Badger, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 11 (+0)5 (-3)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (6 gp). 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Dustin Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and red striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Justice. Bonds: Immigrant, Family, Has a crush. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Dustin Harrington, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Percival Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the sun god on his torso. He wears a colorful flower in his red hair. His blue eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them

History: Born in the south his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Guard again; and he'd like to take his coworkers down a peg

Flaws: Shy, PTSD. Bonds: Attractive, Job, Poor. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Percival Yorke, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Bradly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Ploughman business at a young age. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Disciplined, Logical. Bonds: Attractive, Job, Military. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Arnold Bradly, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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