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Advanced [show]


Ralf Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a brown suit. He wears his hair in dreadlocks. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Family, Nature. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Ralf Wedgwood, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Diggory Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Performer. His hair is always cut to a buzz. His amber eyes peer out from beneath his Stetson green hat.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He has money and likes to spend it; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Enemies, Rich, Adventurer. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Diggory Myerscough, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 16 (+3)16 (+3) 16 (+3)9 (-1)
Skills Arcana +5, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Auran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His red hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He struck the Gardener job and began his own company from there.

Motivation: He's in love; and sabotage a competitor

Ideals: Extrovert. Flaws: Shy, Antagonistic. Bonds: Job, Has a crush. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Chester, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Diggory Remington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a very good compulsive liar and kleptomaniac.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Diggory managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he uses money and sex appeal to get what he needs

Flaws: Racist, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Remington, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Henry Bradley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow deerstalker hat and yellow clothes. He wears his auburn hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Passionate, Philantrophist, Athletic. Bonds: Immigrant, Criminal record. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Henry Bradley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 18000 cp. 1 Half-Plate.


Social Check DCs

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