Hubert Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with white stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His blonde hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Glassblower profession.
History: He got into the Bookbinder business at a young age. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.
Motivation: Wants to open a new tavern; and wants to raise his children well
Flaws: Ugly, Disease. Bonds: Job, Adventurer, Family. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Half-Plate. 1 Half-Plate.
Geoffrey Wesley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears skinny pants and wears a black and tan robe with the hood down. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise amber. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To get a good night's sleep; and revenge
Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Military, Enemies. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 16000 cp.
Richard Dalton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear blue pants and tee shirts. His moppish chestnut hair is in a traditional bowl cut. He has gray eyes.
Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his sister.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Poor, Family. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
Rolf Brady, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red hair has been sun bleached extensively. He has a tattooed face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk; and to get a good night's sleep
Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Poor, Adventurer. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Simon Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His chestnut hair is heavily combed to the left. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Simon studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: To be a Masseuse again; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Slave. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
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