Bertram Deighton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His deerstalker hat is riddled with cuts and holes. He has several tiny jet earrings on each ear.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Athletic, Gifted. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Dyer
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. White pearl (60 gp). Brown-green garnet (60 gp).
William Staurheim, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears black painted combat armor at almost all times. His whole body is exceptionally muscular. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 8 years old his parents immigrated from the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Religious. Occupation: Shipwright
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 31000 sp. Alexandrite (500 gp). Sardonyx (70 gp). Tourmaline (50 gp). 1 Breastplate. 1 Breastplate. 1 Half-Plate.
Trym Hailey, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. His long black hair reaches down to his waist. His eyes are green and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.
History: He was born in a small mountains village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and doesn't want to be a crown-heir and was forced into it by his family
Flaws: Antagonistic, Addict. Bonds: Attractive, Nature, Family. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 4 (-3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Bertram Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor, and he perpetually has his sword ready. He wears his hair in dreadlocks. His gray eyes peer out from beneath his deerstalker black hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 8000 cp. 3 Alchemist’s fire. 4 Antitoxin. 2 Smokesticks. 1 Thunderstones.
Trym Garfield, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. His auburn hair is knotted and matted. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.
History: Trym was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: Sabotage a competitor; and a deep hatred of brigands
Ideals: Pacifist, Persistence. Bonds: Attractive, Job, Enemies. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 29000 sp. 1 Minor magic item.
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