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Advanced [show]


Alex Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and pastel pants. His black hair and beard is wavy and long. His eyes are brown and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Alex was born the youngest of three triplets. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A deep hatred of dire rats; and he would like to get married and retire

Ideals: Optimist. Bonds: Has a crush, Family, Military, Enemies. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Alex Hackney, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 11 (+0)7 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 cp. Aquamarine (700 gp). Violet garnet (700 gp). Malachite (15 gp).


Social Check DCs


Raymond York, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy violet suit. He has a penchant for wearing a ring with an oversized topaz on his left hand. His long red hair reaches down to his waist. His eyes are green.

Personality: He has always had a great fascination with Human culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Flaws: Racist, Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond York, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 7 (-2)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He keeps his long red hair kept up in a rat tail. His eyes are likewise violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: Trey was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trey took refuge in the large cave and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Trey Ansley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)6 (-2) 17 (+3)8 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adam Kitchur, Male Human [Permalink]

Personal [hide]

Description: This western man wears a fancy grey suit. His clothes are grease stained in places. He has done his best to style his chestnut hair to look like a famous performer. His fierce amber eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: He wants revenge against brigands.

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Enemies, Mentor. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Adam Kitchur, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with grey colored cloaks and clothing, he is not a threatening figure. He has wavy black hair. His eyes are hazel and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He struck the Mason job and began his own company from there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Gerard Berkeley, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Brown-green garnet (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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