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NPC Generator

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Advanced [show]


Richard Fawcett, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His long silver hair reaches down to his waist. His gray eyes peer out from beneath his top brown hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and to reunite with his absent father

Ideals: Athletic. Bonds: Family, Immigrant, Enemies. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Richard Fawcett, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)16 (+3) 13 (+1)16 (+3)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


William Home, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His hair is auburn and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, William studied abroad. While studying, he fell in love. They married and had a son. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Addict, Disease, Insane, Impulsive. Bonds: In love. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Home, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Amethyst (120 gp). Moss agate (6 gp). Tourmaline (120 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Godfrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a brown suit, red shirt, and tan tie. He wears a feathered hat to cover his moderate length red hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: Godfrey was raised in a hard working conservative environment. He worked as a nervous Spice Merchant and found it very stressful. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Godfrey Beckwith, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Insight +3, Stealth +6
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Anthony Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His hair is golden and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister

Ideals: Joker. Bonds: Job, Rich, Family. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Anthony Rowley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 15 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Patrick Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan coat over a white low-cut shirt, and a feathered hat upon his head. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Patrick embodies much of what other species detest in the Humans. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of dire rats; and to get a good night's sleep

Flaws: Insomniac, Antagonistic. Bonds: Mentor, Immigrant, Enemies. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Patrick Gladstone, Male Human Fighter 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Amethyst (160 gp). Smoky quartz (60 gp). Freshwater pearl (4 gp). Onyx (60 gp).


Social Check DCs

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