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NPC Generator

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Advanced [show]


Raymond Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. He wears a top hat to hide his balding. His brown eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and an old rival family wants him found

Flaws: Cynical, Shy. Bonds: Nature, Attractive, Family. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Raymond Hallewell, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theobald Bradford, Male Human [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a green coat with grey slacks. He is muscular with a powerful set of arms. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Theobald was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Ideals: Disciplined, Persistence, Logical. Flaws: Ugly. Bonds: Family. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Bradford, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His brown hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Heward will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Retire the richest man in the north.

Ideals: Extrovert, Opinionated, Artistic. Bonds: Poor. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Heward Wordsworth, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)7 (-2) 15 (+2)10 (+0)
Skills Intimidation +2, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Everard Burton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a faded coat and loose pants complete with Stetson hat. His silver hair is slicked back into a classic pompadour. His eyes are likewise green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: Everard was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Family, Enemies. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Everard Burton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Percival Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair is cut short. His skin is flawless and his green eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Percival Denholm, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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