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NPC Generator

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Advanced [show]


Dustin Skelton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown costume with the symbols of the four houses of cards on his torso. His blonde hair is braided into rings. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Tailor. He now owns his own business.

Motivation: Expand his business; and he is greedy

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Dustin Skelton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1800 sp. Violet garnet (900 gp).


Social Check DCs


Gerard Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Everleigh, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 12 (+1)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His red hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He would like to get married and retire; and he has a crush on the local map maker

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Trym Winterbourne, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Patrick Sheldon, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is renowned for his bright pastel suits and hats. He keeps his brown hair in a pixie cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He is an amazing painter.

History: The child of eastern immigrants he idolized his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and many orcs want him driven away

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Immigrant, Enemies. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Patrick Sheldon, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp. Star rose quartz (20 gp). Tourmaline (80 gp). Zircon (20 gp).


Social Check DCs


Gunter Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered flail and tarnished pickaxe as well. He keeps his long blonde hair kept up in a rat tail. His eyes are green and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He's looking for his big break.

Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Gunter Clinton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp.


Social Check DCs

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