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NPC Generator

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Advanced [show]


Trym Holton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bowyer uniform. He wears his brown hair up. His amber eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north to a Bowyer, Trym learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Flaws: Disease, Shy. Bonds: Job, Rich, Religious. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Trym Holton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy chestnut hair. His amber eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent mother; and doesn't want to be a armorer and was forced into it by his family

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Rich, Family. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Gerard Snape, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. Amber (60 gp). Golden pearl (60 gp).


Social Check DCs


Geoffrey Burton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered singing. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Joker, Artistic. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Burton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Bullseye lantern. 1 Good lock.


Social Check DCs


Roger Stratford, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, tan, dusty cloak. His hair is auburn and very short. This green eyed westerner is not easily forgotten.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: Roger was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he would like to get married and retire

Ideals: Logical. Bonds: Enemies, Job, Immigrant, Has a crush. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Roger Stratford, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 14 (+2)7 (-2)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Don Walpole, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears professional attire. His red hair is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Don's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Don Walpole, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 200 gp.


Social Check DCs

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