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NPC Generator

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Advanced [show]


John Budd, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.

Personality: He has always had a great fascination with Human culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, John never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Racist. Bonds: Adventurer, In love, Religious. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

John Budd, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)9 (-1) 18 (+4)7 (-2)
Skills Athletics +3, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +6

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred Hampton, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a violet coat with yellow slacks. He has a slight overbite and is overall scrawny. His tied-back hair is silver. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He became a Miner soon after.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist, Philantrophist. Bonds: Nature, Job, Adventurer. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Manfred Hampton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)14 (+2) 12 (+1)7 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Stanford, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He sports a long brown beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.

Motivation: His religion dominates his actions; and expand his business

Ideals: Impeccable, Artistic. Bonds: Attractive, Job, Poor, Religious. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Don Stanford, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)12 (+1) 10 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Simple lock. 1 Silk rope. 1 Good lock.


Social Check DCs


Tim Royal, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His hair is short and red. His eyes are blue and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Spy and found it very stressful. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and he is unsatisfied with his job

Flaws: Ugly, Terse, Secretive, Mundane. Bonds: Immigrant, Job. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Tim Royal, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 7 (-2)14 (+2)
Skills Animal Handling +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. He sports a long brown beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of orcs once and for all.

History: Ernest was born with his father's beautiful face. Ernest was born on a far northern desert where he grew up under the tutelage of his father, an expert Mortician. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and someone believes him a fraud

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Enemies, Immigrant. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Ernest Pickering, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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