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NPC Generator

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Advanced [show]


Trym Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair, when down, is lengthy. He has a dull look in his hazel eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Athletic, Professionalism. Bonds: Rich, Military, Religious. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Trym Garfield, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 6 (-2)9 (-1)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Percival Gladstone, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. His moppish brown hair is in a traditional bowl cut. He has hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Shy. Bonds: Poor, Job. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Percival Gladstone, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +6, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 cp. 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Gilbert Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. His blonde hair and beard is wavy and long. His eyes are likewise blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.

History: He got into the Apothecary business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Passionate, Philantrophist. Bonds: Job, Criminal record, Family. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Gilbert Stafford, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Alexandrite (200 gp). Iolite (70 gp). 1 Minor magic item.


Social Check DCs


Justin Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. He wears a Stetson hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic, Insomniac. Bonds: Slave, Rich. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Justin Snowdon, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Gerald Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair, while still mostly silver, has prominent grey streaks. He has several tiny amber earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Bonds: Rich, In love, Religious, Mentor. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Huxley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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