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NPC Generator

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Advanced [show]


Drogo Sutherland, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and has the majority of his body covered in plate. He has styled his white hair well, parting it to the left. His blue eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Flaws: Shy, Impulsive, Disease. Bonds: Rich. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Drogo Sutherland, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Randal Marlee, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man likes to wear ponchos typically of a light white in addition to tight pants. He has moderate length black hair. His gray eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to raise his children well; and sabotage a competitor

Ideals: Athletic. Flaws: Disease. Bonds: Family, Military, Job. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Randal Marlee, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Fidget, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Banker does. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day

Ideals: Passionate, Entrepeneur. Bonds: Job, Poor, Criminal record. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Cory Fidget, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 30 pp.


Social Check DCs


Drogo Westcott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is thinning but still full. His face is scarred and worn.

Personality: He is mildly Human supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Drogo Westcott, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Justin Clapham, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His silver hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break

Ideals: Philantrophist. Bonds: Rich, Attractive, Adventurer, Criminal record, Slave. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Justin Clapham, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp.


Social Check DCs

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