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Advanced [show]


Drogo Perry, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries with him a set of clubs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are violet.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Job, Rich, Adventurer. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Perry, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)10 (+0) 16 (+3)8 (-1)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lewis Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears tattered old clothes. His golden hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He became a Fortune-teller soon after.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Lewis Beitz, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anselm Stafford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His long chestnut hair reaches down to his waist. His violet eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Anselm Stafford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2200 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Wymar Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is long and silver with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Wymar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Beckwith, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)16 (+3) 8 (-1)6 (-2)
Skills Acrobatics +4, History +5
Senses Passive Perception 9
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Lewis Shipley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. He keeps his long auburn hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Lewis lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Family. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Lewis Shipley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield. 1 Breastplate. 1 Breastplate.


Social Check DCs

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