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NPC Generator

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Advanced [show]


Theobald Abram, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his silver hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Extrovert, Logical. Bonds: Immigrant, Attractive, Adventurer. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Theobald Abram, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Druidic, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Ralf Stanton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears yellow cloth garments or leather armor. His hair is brown and very short. He has several tiny ruby earrings on each ear.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born in a small island village. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Artistic. Bonds: Rich, Attractive, Family, Nature. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Stanton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Roger Clifton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright brown suits and hats. His Stetson hat is riddled with cuts and holes. His eyes are likewise hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his father was called into army service. A freak accident while working with his Doctor father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Military. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Roger Clifton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 8 (-1)18 (+4)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Old masterpiece painting (500 gp).


Social Check DCs


Adam Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has a very tight haircut. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His druidic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Job, Criminal record, Poor. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Adam Ramsay, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Healer’s kit. 1 Bullseye lantern.


Social Check DCs


Gunter Everly, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a black suit, yellow shirt, and white tie. His chestnut hair is greasy and uncared for. His eyes are a pleasant gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. His job bores him to no end. He has decided to make it more interesting.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Poor. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Everly, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 9000 cp. Deep blue spinel (900 gp). Tiger eye turquoise (8 gp). Tourmaline (80 gp).


Social Check DCs

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