Everard Cornish, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is typically in his Farmer uniform, marred by chocolates. He keeps his golden hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Everard was raised in a hard working conservative environment. He worked as a nervous Farmer and found it very stressful. He now owns his own business.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and wants to open a new tavern
Ideals: Athletic, Optimist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp. 1 Bullseye lantern. 1 Masterwork manacles. 1 Simple lock.
Jocelyn Digby, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears just a black suit. His right hand appears badly burned and disfigured. His chestnut hair is cut short. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the west, certain he would find work there.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Professionalism. Bonds: Attractive, Immigrant, Criminal record. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Red garnet (40 gp). Deep blue spinel (500 gp). Sard (20 gp).
Drogo Perry, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a feathered hat to cover his moderate length white hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, his parents were killed by a drow raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 7000 cp. 1 Minor magic item.
Randal Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He became a Courier soon after.
Motivation: Wants to open a new tavern; and to be a fletcher again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Large well-done wool tapestry (300 gp). Carved bone or ivory statuette (30 gp). A delicate brass dragon egg (30 gp).
Balimaar Charlton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly brown, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Disease, Addict. Bonds: Slave, Attractive. Occupation: Fisher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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