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NPC Generator

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Advanced [show]


Godfrey Mori, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He keeps his brown hair in a pixie cut. He has gray eyes.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small plains village. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Nature, Adventurer. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Godfrey Mori, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Acrobatics +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Everburning torch. 2 Smokesticks.


Social Check DCs


Wymar Langston, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, blue cloak, he is not a threatening figure. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Wymar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Slave, In love. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Wymar Langston, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 18 (+4)12 (+1)
Skills Nature +4, Survival +6
Senses Passive Perception 14
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. Star rose quartz (50 gp). Iolite (50 gp).


Social Check DCs


Patrick Astley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue leather gloves, a blue jacket, and tight pants. His blonde hair is heavily combed to the left. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with a spirit at a very young age, Patrick has worked very hard to control his curse. During his travels, Patrick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Patrick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Patrick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Sensitive, Disease. Bonds: Adventurer, Poor. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Patrick Astley, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Jade (90 gp). Amethyst (90 gp). Azurite (13 gp). 1 Minor magic item.


Social Check DCs


Ernest Colton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green cloak and cross-gartered grey stockings, he is not a threatening figure. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Optimist. Flaws: Racist. Bonds: Religious, Rich. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Colton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)15 (+2) 7 (-2)12 (+1)
Skills History +4, Medicine +0
Senses Passive Perception 8
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 13000 cp. Deep blue spinel (1100 gp). Emerald (800 gp). 1 Everburning torch. 2 Acid flasks. 2 Antitoxin. 2 Acid flasks.


Social Check DCs


Alexandre Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His long chestnut hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence, Entrepeneur. Bonds: Military, Mentor. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Alexandre Yorke, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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