Lance Graeme, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has black hair. His eyes are gray and beady.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a plains tribe. His childhood dream was to be a Locksmith, but he was a colossal failure. He struck the Carter job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Gerard Warwick, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey coat over a tan low-cut shirt, and a top hat upon his head. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Depressed. Bonds: Rich, Religious, Job. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Trym Hadleigh, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. His silver hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.
History: The child of eastern immigrants he idolized his father. He was taken from his home at a very young age. He was granted martial powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Slave. Occupation: Bellfounder
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Lapis lazuli (9 gp). 1 Half-Plate. 1 Half-Plate.
Theodoric Royston, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His golden hair is lengthy. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Bookbinder, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Family. Occupation: Bookbinder
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2500 sp.
Simon Langston, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His wide-brimmed hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Simon was raised in a hard working conservative environment. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Navigator.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.
Flaws: Ugly, Addict, Secretive. Bonds: Family, Job. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Tiger eye turquoise (7 gp). Hematite (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!

