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NPC Generator

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Advanced [show]


Ralf Langston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His long blonde hair reaches down to his waist. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical, Fighting. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Ralf Langston, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Lance Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is slicked back into a classic pompadour. His brown unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with poetry.

History: He was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family, Immigrant. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Lance Deighton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 12 (+1)7 (-2)
Skills Investigation +3, Performance +0
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Conrad Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a brown suit, black shirt, and grey tie. He keeps his black hair in a flapper bob. He has a dull look in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is content; and someone believes him a fraud

Flaws: Shy, Selfish, Mundane. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Conrad Staurheim, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. Rock crystal (60 gp). Chrysoberyl (40 gp). Alexandrite (900 gp).


Social Check DCs


Theobald Kensley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. A gifted student he started as a Cook, but he got bored and became a Body Guard. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and to be a cook again

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Theobald Kensley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)15 (+2) 7 (-2)10 (+0)
Skills Deception +2
Senses Passive Perception 8
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Kyle Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue coat over a green low-cut shirt, and a top hat upon his head. He keeps his auburn hair in a pixie cut. His eyes are likewise amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: Born in the east to a Fletcher, Kyle learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Terse. Bonds: Military, Job, Rich. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Kyle Hartford, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 16 (+3)17 (+3) 13 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Ignan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. Hematite (14 gp). Smoky quartz (20 gp). Red garnet (70 gp).


Social Check DCs

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