Rolf Shelly, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His hair is red and curly. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 12000 cp. 1 Antitoxin. 1 Antitoxin. 1 Antitoxin.
Trym Hamilton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is typically in his Engraver uniform. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.
History: Trym was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Insane, Antagonistic, Addict. Bonds: Job. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Alexandrite (300 gp). Sard (40 gp).
Shane Beverly, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large grey mantle and cape that has been intricately interwoven into his red robe. His red hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Flaws: Shy. Bonds: Attractive, In love. Occupation: Soapmaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 6 (-2) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp.
Diggory Hastings, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a worn and beaten armor. His red hair is greasy and uncared for. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes him a fraud; and to clean up the streets
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Enemies, Military. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Kyle Shirley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and grey handkerchief worn on his right side. He is bristling with hidden weapons, mostly hand crossbows and tridents. His auburn hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.
Motivation: A need for knowledge about a nearby landmark; and a rival would like him out of the picture
Flaws: Sensitive, Selfish, Disease. Bonds: Criminal record, Job, Adventurer. Occupation: Weaver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 15000 sp. Jasper (60 gp). Rich purple corundum (1000 gp). Chalcedony (60 gp).
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