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NPC Generator

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Advanced [show]


Anselm Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is braided into rings. His eyes are gray and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Fighting, Logical. Flaws: Insane, Disease. Bonds: Guardian, Has a crush. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Lindsey, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Star rose quartz (30 gp). Silver pearl (120 gp). Malachite (7 gp).


Social Check DCs


John Clare, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is chestnut, silky, and of moderate length. His eyes are violet and catlike.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his father.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying sister.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, Nature, Family. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

John Clare, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Auran, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. His blonde hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. Gerald was born on a far southern forest where he grew up under the tutelage of his father, an expert Roofer. He got away from his former life and has fallen to alcoholism.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Addict, Depressed. Bonds: Immigrant. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Gerald Norton, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Robert Riley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has a slight overbite and is overall scrawny. His auburn hair is kept up in a ponytail inside a feathered hat. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north to a Healer, Robert learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Gifted. Bonds: Attractive, Job, Slave. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Robert Riley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Wymar Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears bulky blue painted plate armor. He has a hunchback. His hair is chestnut and very short. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against brigands.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Architect

Voice: American accent

Attributes [hide]

Wymar Lindsay, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 45000 sp. Malachite (7 gp). Sard (40 gp). Iolite (40 gp). Golden yellow topaz (600 gp).


Social Check DCs

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