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NPC Generator

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Advanced [show]


Bertram Stanford, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His long auburn hair is drawn into a two foot long braid. His eyes are a pleasant hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Military, Religious. Occupation: Healer

Voice: German accent

Attributes [hide]

Bertram Stanford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Everard Stansfield, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His hair is blonde and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Logical. Flaws: Addict, Shy, Insane. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Everard Stansfield, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Norman Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered dagger and tarnished sai as well. He keeps his long red hair kept up in a rat tail. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Norman Ramsay, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 6 (-2)11 (+0)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. Large well-done wool tapestry (400 gp). Solid gold idol (200 gp). Black velvet mask with numerous citrines (130 gp).


Social Check DCs


Rolf Bentham, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. He has a long black beard with little hanging trinkets. His eyes are hazel and catlike.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Apothecary for hire.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Rolf Bentham, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shane Graeme, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is wearing a long, grey cloak. He has styled his silver hair well, parting it to the right. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Adventurer, In love, Family, Job. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Shane Graeme, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)7 (-2) 17 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jasper (20 gp). Obsidian (4 gp).


Social Check DCs

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