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NPC Generator

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Advanced [show]


Trym Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his long black hair kept up in a rat tail. His eyes are likewise brown.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Bonds: Enemies, Rich, Guardian. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Trym Weld, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nicholas Barney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports black clothing, slightly heavier than average wear. His hair is white and curly. His eyes are a pleasant hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a mason and was forced into it by his family

Flaws: Ugly, Shy, Selfish. Bonds: Rich, Family. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Nicholas Barney, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Rolf Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is skeptical of what others tell him and is slow to trust.

History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Rolf Dumph, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Draconic, Auran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt. He has a slight overbite and is overall scrawny. His golden hair is kept up in a ponytail inside a Stetson hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Cartwright.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Ernest Ainsworth, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)8 (-1) 8 (-1)15 (+2)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theobald Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He has styled his blonde hair well, parting it to the left. His half smiles and blue eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. He was granted psionic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Gifted. Bonds: Attractive, Family, Poor, Military. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Theobald Blythe, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)17 (+3) 15 (+2)17 (+3)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30 pp.


Social Check DCs

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