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NPC Generator

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Advanced [show]


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shepherd uniform, and he perpetually has his longsword ready. His hair is black and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Junk Dealer profession.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has worked as a Shepherd like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Logical. Flaws: Insane. Bonds: Job. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Mori, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Simple lock.


Social Check DCs


Chad Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. His white hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. When Chad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chad Churchill, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Gerald Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. He keeps his long black hair kept up in a rat tail. His fierce brown eyes like to dwell on things.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He married young, but lost his spouse to brigands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Flaws: Depressed, Antagonistic. Bonds: Rich, Enemies. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Gerald Kitchur, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)14 (+2) 6 (-2)11 (+0)
Skills Nature +4, Survival +0
Senses Passive Perception 8
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp. 4 Smokesticks.


Social Check DCs


Clerebold Altham, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north his family was never financially stable. Clerebold was born on a far northern forest where he grew up under the tutelage of his father, an expert Mason. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he would like to get married and retire

Ideals: Professionalism, Logical. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Altham, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Bullseye lantern. 1 Average lock.


Social Check DCs


William Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean yellow cloak covering his clean studded leather. He has no hair. He has a dull look in his blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Joker, Gifted. Flaws: Ugly, Insomniac. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

William Marlee, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 3 Acid flasks. 1 Everburning torch. 3 Thunderstones.


Social Check DCs

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