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NPC Generator

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Advanced [show]


Hubert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet cloak and cross-gartered white stockings. He is muscular with a powerful set of arms. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Hubert Cumberbatch, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)9 (-1) 16 (+3)13 (+1)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Theobald York, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His moppish auburn hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Humans.

History: When he was but 5 years old his parents immigrated from the south. He dropped out of school before completing his studies. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people.

Ideals: Logical. Flaws: Insane, Racist. Bonds: Immigrant, Attractive. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Theobald York, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Ignan, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Richard Barney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His head has been shaved. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Barney, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Azurite (13 gp). Silver pearl (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of magic around his neck, and a rapier on his belt. He wears a colorful flower in his black hair. He is baby faced.

Personality: He speaks before he thinks and is too direct. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the north to a Priest, Arnold learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, In love. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Arnold Brownrigg, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 6
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +1

Possessions: 2600 sp. Solid gold idol (300 gp).


Social Check DCs


Trym Harper, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He carries a battered falchion and tarnished sai as well. His blonde hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 7 years old his parents immigrated from the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Fighting. Bonds: Religious, Family, Immigrant. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Trym Harper, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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