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NPC Generator

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Advanced [show]


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Trym took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Slave. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Barclay, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Geoffrey Tindall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He keeps his black hair in a pixie cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Sage. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Doctor, but he got bored and became a Sage. He now owns his own business.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Tindall, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nicholas Washington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears tan trousers with red and tan striped suspenders. He wears various colorful collared shirts. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Barber for hire.

Motivation: He'd like to take his coworkers down a peg; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Poor, Job. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Washington, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


William Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He carries with him a set of longbows on his belt, each one with a ruby on the hilt. He is bald on top and has large brown tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a forest tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Disciplined, Philantrophist. Flaws: Ugly, Insane. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

William Kinsley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 cp. Black pearl (800 gp).


Social Check DCs


Ralf Watson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His moppish silver hair is in a traditional bowl cut. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ralf's father didn't care for him much, and the feeling was mutual. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Gifted. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Watson, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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