Kody Ansley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a small bristly mustache and wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.
History: Born in the east to a Scribe, Kody learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Scribe job and began his own company from there.
Motivation: A rival would like him out of the picture; and he is terrified, and will act out of fear
Flaws: Addict, Fearful. Bonds: Rich, Job, Criminal record. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Shane Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is braided into rings. His blue eyes peer out from beneath his small black hat.
Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.
History: Shane hails from a village terrorized by gnolls. In his 12th year, his parents were killed by a gnolls raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: A deep hatred of gnolls; and he is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate. 1 Half-Plate.
Guy Rutland, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his black hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Insomniac, Fearful. Bonds: Military, Poor. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Manfred Everly, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears baggy red pantaloons and a pastel scarf, and a wedding ring on his right hand. He has a very tight haircut. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Performer, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Locksmith like his father before him.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and expand his business
Flaws: Antagonistic, Shy. Bonds: In love, Poor, Job. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 14 (+2) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (100 gp).
Solomon Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Solomon lived on a farm with his father, near the main road leading to a nearby town. Solomon was born on a far southern mountains where he grew up under the tutelage of his father, an expert Mayor. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Optimist, Justice. Bonds: Attractive, Immigrant, Family. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 sp.
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