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NPC Generator

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Advanced [show]


Roger Asheton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light tan in addition to tight pants. He wears a broad hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of gnolls; and a rival would like him out of the picture

Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record, Military, Enemies. Occupation: Merchant

Voice: American accent

Attributes [hide]

Roger Asheton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)17 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Copeland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black cloak and cross-gartered brown stockings, and is pretty ugly. His tied-back hair is golden. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Mentor, Adventurer. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Gunter Copeland, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)12 (+1) 13 (+1)4 (-3)
Skills Medicine +3, Performance -1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 900 sp. Carnelian (70 gp). 1 Average lock. 1 Silk rope. 1 Silk rope.


Social Check DCs


Clerebold Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries greataxes. He wears his black hair up. His hazel eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Fighting. Flaws: Emotional, Lazy. Bonds: Religious. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Clerebold Prescott, Male Human Fighter 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)15 (+2) 10 (+0)7 (-2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. He has blue eyes and a grey hat with a black feather.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Navigator and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Job, Military. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Cory Kimberly, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)7 (-2) 10 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Heward Altham, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man wears just a red suit. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is skeptical of what others tell him and is slow to trust.

History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Antagonistic, Shy. Bonds: Mentor. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Altham, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp.


Social Check DCs

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